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To accelerate the rate at which the word about a product spreads,
smart companies seed their products at strategic points in many different
clusters with seed units. A seed unit is an actual product or a representative
sampling from the product that you are trying to promote (a book, a computer,
a software package), which you place in the hands of seed customers. The
logistics vary: The seed unit can be offered at full price, at a discount,
on a loan basis, or for free. But the principle is always the same: You
give people in multiple clusters direct experience with the product. Instead
of waiting for the natural (but sometimes painfully slow) transfer of
information from one cluster to the next, you take the initiative and
ensure that this transfer occurs. The following excerpt describes how
Microsoft used this concept in 1995.
One of the most talked-about products in the mid-1990s was Windows 95,
and seeding played an important role in that buzz. Microsoft had 450,000
advance copies out before the product was actually released. Seeding wasn't
the main reason these copies were sent out. Fifty thousand copies were
distributed as part of the beta testing program to ensure that the product
was put through its paces by a large number of users. The other 400,000
copies were distributed as part of the Windows 95 Preview Program, which
allowed information technology professionals to plan their move to the
new operating system.
Regardless of the motivation, Microsoft placed a copy of its new software
at just one or two degrees of separation from any PC user. With 85 million
PC owners around the world at the time and 450,000 advance copies of Windows
95 out, it is safe to assume that if a PC user didn't know someone directly
who had an advance copy, at least he or she knew of someone who
did. One out of every 189 PC users had an early version of Windows 95.
In searching for beta testers, software companies look for people from
a variety of backgrounds who use their computers in a variety of configurations,
and this is exactly what made these programs into such effective seeding
efforts. To compile the list of participants in these programs, Microsoft
used a variety of mailing lists, input from their sales teams, resellers,
etc. This breadth is what made it into such a good seeding program.
Not all comments that spread in the networks about Windows 95 were positive
ones. That's the risk you take when you send your product out there. But
overall, Microsoft created real excitement, especially among end users.
As part of what BusinessWeek called "a marketing and advertising
blitz that could make Revlon blush," Microsoft also invited 70,000 people
to product launch parties around the country, and of course employed its
efficient PR machine to generate coverage in the media. Microsoft released
the software at the stroke of midnight on August 24, 1995. Long lines
and instant sellouts stimulated even more discussion when they were reported
through the media on the following day.
Also in this chapter: Protect the People You Seed Pay
Attention to "Dead" Networks The Four Rules of a Successful Seeding
Campaign
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